Super Columbine Massacre RPG
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12 Sites in Super Columbine Massacre RPG
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Brent Bozell attacks the game's author as a "deeply disturbed jerk", "a warped individual", and a "pompous hypocrite and a coward". [Parents Television Council]
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Slamdance president Peter Baxter pulled the game from finals of the Slamdance Guerilla Games Competition, reportedly due to outside pressure. [Kotaku]
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Interview with Richard Castaldo, paralyzed victim of the Columbine shooting, about his reactions upon downloading and playing the game. [Kotaku]
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Essay on this game and the conflict between artistic expression and a culture that would rather not talk about anything uncomfortable. [Water Cooler Games]
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Hour-long condensed video of gameplay from start to finish, including all hidden cut scenes, but with abbreviated combat.
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Column about the Slamdance Guerilla Gamemaker Competition's president removing the game from the finals, and nearly half of the other finalists withdrawing in protest. By Mike Musgrove. [Washington Post]
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"If we can't have the guts as artists to stand up and make a controversial statement with our medium, we don't deserve to have it."
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"This is not a glamorization of the murderers, nor yet a trivialization of the tragedy; it is a work of serious artistic intent and accomplishment, based on considerable research, that in fact illuminates and reflects the horror of that day."
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"Festival president Peter Baxter says that he made the decision free of any outside pressure based on moral grounds and concern for the future of the organization." [Kotaku]
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Official website for the game, including artist's statement, discussion board, trailer, and links to press coverage.
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Overview of controversy and media discourse surrounding the game, and their positive effects. [Gamasutra]
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Encyclopedia article on the game.
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