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"Conflict: Desert Storm is a dangerous mission, but I'm sure you'll be able to handle it. This version isn't quite as intriguing as the conflict on the Xbox thanks to the shoddier look and only two-player multiplayer. That's all for now. Dismissed." Review by Brian Gee with scorecard [C] and screen shot. [PlayStation 2]
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"The problem Conflict: Desert Storm is going to face is that it really won't be able to find an audience. Though the game has some fun slow-paced gameplay, it isn't really intense enough for hardcore FPS fans, and it's not as strategically built for fans of squad-based mission games like Rainbow Six." Review by Alex Fitzgerald with screen shots and overall score [71%]. [Xbox]
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"A solid graphics and sound package does help Conflict's theatre of operations, though. An armory of nice-looking authentic weapons that Delta Force and SAS handled during their desert battles can be used, while character animations are fluid and lifelike." Review by Four-Eyed Dragon with screen shots and scores. [Xbox]
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"But the interface and poor control are bigger enemies than the game's Iraqi soldiers ever are, and in the end, this is a game you can surely live without." Review by Jeff Gerstmann with score [4.8] and screen shots. [Xbox]
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"It isn't Counter-Strike, but it is a good way to waste an evening or two. Conflict: Desert Storm is a perfect choice for an extended weekend rental." Review by Adam Pavlacka with score [71] and screen shots. [PlayStation 2]
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[6.2/10] "...features technically accurate yet wholly unimpressive visuals." [GameCube]
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" Closing Comments I enjoyed Conflict Desert Storm because it had a nice balance of authenticity and accessibility. It was easier to pick up and get into than a Rainbow Six game mainly because you don't have to worry about mission planning and assigning weaponry and troops. I get my four guys, they've got their gear and it's up to me to get the job done with the tools I've got." Review by Aaron Boulding with screen shots and overall score [7.7]. [Xbox]