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Sociology-fluent designers will have a ball with Ed Stephan's population density research. For the rest of us, his notes on tribal territory sizes are enough to enhance the realism of low-technology settings.
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Downloadable information on creating kingdoms, races, inns and taverns, and other items.
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How many people in a medieval city? How many taverns? How many castles in those hills? This article will let you know.
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