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IT University of Copenhagen. Researching game aesthetics, game design, game spaces, game worlds, gaming cultures, and learning in games.
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Home page of EDTEC 670 course at San Diego State University.
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A course at Stanford that provides a historical and critical approach to the evolution of computer and video game design. Syllabus and course notes.
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Website of Bill MacKenty, technology teacher at a traditional public school using video games in the classroom. Provides strategies for using games in teaching, including notes on assessment, and supplies pedagogically specific reviews of video games.
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Taught by Kurt Squire. Syllabus, schedule, assignments.
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Applied research lab specifically looking at game form. Part of the Interactive Institute (Sweden).
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