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A set of frequently asked questions covering game history, rules, concepts, and strategies.
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Answers to infrequently asked questions, by Bert Enderton.
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Article from Abstract Games magazine by Cameron Browne.
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David King's collection of edge-connection templates. Includes basic templates for rows two through six, as well as ladder and bridge templates.
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Features printable Hex boards in PDF and PostScript formats, as well as rules and basic strategy.
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Features academic papers in PDF format and a Hex-playing program for Windows.
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by Jon Kleiser. Shows how to build a Hex board in HTML using a small number of graphic elements (GIFs).
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Includes solutions and a history.
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An interactive database of possible 11x11 Hex board states that indicate possible winning or losing moves.
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Documentation on history, classification, and complexity.